top of page

Default system

Black and White Star in Circle

Determination of the game handicaps

The game specification is calculated according to the slope and course rating according to the standard of the respective golf course and is used to compare the performance of amateur players of different skill levels. It indicates how many strokes more than par a player may need in a stroke game. For a course with par 72 and a handicap of 0, a player must play 72 strokes to confirm his handicap. With a default of -36, he may need 36 more strokes, i.e. 108 strokes.

 

The so-called master handicap is used to calculate the handicap and can be determined using the following equation:

Game handicap = Slope / 113 (Standard Slope) x (-Stem handicap) - CR + Par

Example:

On the golf course of the Golf Club Bad Mergentheim with a slope of 120, a course rating of 63.4 (each for the tees to be played) and a par of 64, with a handicap of 20.4 the following handicap results:

Game handicap = 120/113 x (-20.4) - 63.4 + 64 = -21.0

The player therefore starts on this place with the handicap -21.0, so that under- and over-playing then relate to this handicap.

Handicap classes

The specifications are divided into different specification classes:

Handicap class   Preset area

1                             to -4.4

2                            -4.5 to -11.4

3                            -11.5 to -18.4

4                            -18.5 to -26.4

5                            -26.5 to -36.0

Club default        -37 to -54

Improvement in Hcp.

The improvement happens through so-called underplaying, ie you play better on a round than you actually do according to your own game specifications. Depending on the handicap classes, each stroke that you play under is rated differently. Improvements / worsening of the handicap are only possible in handicap tournaments or in EDS rounds.

Handicap class   improvement

1                             0.1 points

2                             0.2 points

3                             0.3 points

4                             0.4 points

5                             0.5 points

Club default        1 point

A player with handicap -26.3, who plays under 6 strokes (6 x 0.4 = 2.4) receives the new handicap -23.9.

Exceed default class limits

The calculation becomes a little more complicated when a player exceeds the handicap class limits. Here the player is reduced by the increment that applies to his class until he exceeds the class limit. If there are still underplayed beats left, it is further reduced with the increment that applies to its new default class. A player with handicap -12.1 who has played himself down by 6 strokes is consequently reduced by three strokes (3 x 0.3 = 0.9). Now he has handicap -11.2 and is therefore in a new handicap class. The remaining three strokes are now offset against the new increment (3 x 0.2 = 0.6), so that our example player receives a handicap of -10.6 at the end.

Worsening handicap.

Of course, not only can you improve yourself in golf, you can also get worse. You always get worse when you play worse than your own game specifications and also do not reach the so-called safe area (see table). One is raised

  • in the handicap classes 1 to 4 by 0.1 points

  • in handicap class 5 by 0.2 points
     

Increases in club specifications are not possible.

Protected area

Rest area means that your own handicap is not set high if you play worse than as many strokes as given in the rest area for the respective handicap class. A player with handicap -7.0 who played two strokes worse than his handicap is not raised, a player who played three strokes worse is raised to -7.1.

Handicap class   Protected area

1                  2 Stableford points

2                  2 Stableford points

3                  3 Stableford points

4                  4 Stableford points

5                  5 Stableford points

bottom of page